8/18/2023 0 Comments Imperator rome to ck2That might also offer, like for the Christ, flavourful and significant set of events. When the Mediterranean World see two monotheistic revealed religion fight for mankind conversion, we indeed enter into the realm of Crusader King, aren't we? Historically the prophet of the last Abrahamic revealed religion was Muhammad, who died in 1385 AVC (632 AD), but it could dynamically happen sooner or later, when conditions meet, in an I:R game. In my humble opinion, the best transition date between Imperator: Rome and Crusader Kings should be a dynamic date: A major event should invit to convert to CK3 at the moment when the prophet of the last Abrahamic revealed religion is here! (the exact moment of conversion might be at the moment of his death). (The actual calculation might be a bit more complex, taking account of his age and of perhaps also of a small random value, but you get the idea). If the messia only arrive in 800 AVC in one I:R game, then characters born in 800 AVC in that I:R game are converted being born in 1 AD in the CK3 converted game. It would be interesting to have a "The Messia is come" flag, that would come -in game- with its lots of flavour events, in order to dynamically convert AVC years to AD years in CK3: e.g. And your encouragement helps more than you know! As well, I try to document implemented items over on the project wiki. Everyone: We can always handle more discussion on how things are converted.As well, there's always more room for flavor events, decisions, and the like. If you know how to mod EU4, we can use your help figuring it out. Modders: We can always use help figuring out how things work, and how we can do them better.And if you have professional experience in testing, well, I'm sure we could be doing things far better. We automatically update the development release with all new work, so it's always worth checking. Imperator was pretty close to what a simulationist premodern spirit-of-the-nation GSG should be like, and a combination of it and CK2's mechanics would decently represent most historical states up to the Industrial Revolution. Testers: Catching bugs and oddities earlier means they get fixed earlier.Map-staring experts: we do our best, but its likely there's a region you know well and can improve the mappings for.The converter itself is in C++, and the tools that go with it are in C#. Programmers: we can always use more programmers.Excited at the thought of this converter? Looking to join the team? Or have some ideas for us to improve it? This is the place for you!
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